Leveraging Gaming Interfaces To Control Interactive Television
نویسنده
چکیده
Development of interactive media and devices provides users with a wealth of new services such as online streaming (music and video), game play, web browsing, or email available on their televisions. While this increase in choice is great for the user, an inevitable consequence of many of these systems is a more demanding and interactive user experience. An easy solution to this problem is to use a keyboard and mouse; replicating the standard PC experience. However, this approach can be intimidating to novice users, and goes against the “lean back” experience often associated with TV viewing. A better approach might be to leverage novel interaction techniques used in common game controllers and tablets. This paper reports on the results of a user study in which we examined the limitations and affordances of game controllers such as the Nintendo Wiimote, Microsoft Kinect and “second display” tablets in an interactive TV (iTV) context. Task completion time, accuracy and user satisfaction measures show that Wiimote is most liked and performed best in almost all tasks. 1 A report on this study was published as Cox D., Wolford J., Jensen C., and Beardsley D. “An evaluation of game controllers and tablets as controllers for interactive TV applications”. In Proceedings of the 14 ACM international conference on Multimodal interaction (ICMI’12). ACM, New York, NY USA, 181-188. Copyright is held by the author/owner(s). CHI’13, April 27 – May 2, 2013, Paris, France. ACM 978-1-4503-1952-2/XX/XX. Soroush Ghorashi
منابع مشابه
Games and Gaming for Interactive Digital Television
This report focuses on the possibilities of convergence regarding video games and digital television. The report consist roughly of four parts: First, there is a brief discussion about media studies on television viewing. These observations will be related to research on gaming as a form of media use. Second, the interactive digital television (iDTV) peripherals (set-top box and remote controll...
متن کاملInteractive Storytelling and Gaming Environments for Museums: The Interactive Storytelling Exhibition Project
Interactive storytelling and gaming technologies have great edutainment potential for engaging visitors with museum exhibitions. This paper presents the development and testing of the Interactive Storytelling Exhibition Project devised originally within the Factual and Learning Interactive Television Department of the British Broadcasting Corporation (BBC) and continued development at the Unive...
متن کاملFreehand Gestural Selection Design for Interactive Television
Televisions are delivering more interactive experiences with internet connections, various applications and interactive content. However, traditional TV remote controls are not well suited to such interactive TV platforms. With the widespread use of freehand gestural interaction enabled by low-cost cameras, gestural interfaces are a promising solution for controlling interactive TV. Currently, ...
متن کاملNew Forms of Interacting with the Television in an Ambient Environment
In the past there has been a lot of research in the area of humancomputer interaction. With the arrival of digital television, the television becomes more and more like a computer. A new form of television is being introduced: interactive television. The only interaction with the television in the past was via the remote control. Interactive television provides opportunities for new interaction...
متن کاملSerious gaming requires serious interfaces
This paper focuses on the application of intuitive game interfaces (including brain machine interfaces) to serious gaming, in particular real-time, interactive, and highly realistic environments for advanced concept development, experimentation and training.
متن کامل